Summary: Be a Master at Go is a comprehensive introduction to this fascinatingancient game. With step-by-step instructions and clear diagrams, learn theconcepts, tactics and strategies of the game, whether you're a completebeginner or a more experienced played aiming to reach club level. Understandthe philosophy behind Go, and how modern developments have effected thisenduringly popular game. NOT GOT MUCH TIME?One, five and ten-minute introductions to key principles to get you started.AUTHOR INSIGHTSLots of instant help with common problems and quick tips for success, based on the author's many years of experience.TEST YOURSELFTests in the book and online to keep track of your progress.EXTEND YOUR KNOWLEDGEExtra online articles at www.teachyourself.com to give you a richer understanding of amateur theatre.FIVE THINGS TO REMEMBERQuick refreshers to help you remember the key facts.TRY THISInnovative exercises illustrate what you've learnt and how to use it.
Clear - by the use of simple diagrams and step-by-step explanations, the reader can build a firm understanding.Go is the dominant intellectual board game in the Far East and is becoming more and more popular here. There are few books on the subject as yet.Comprehensive - it also covers the origins and history of the game, and developments in computer and Internet Go.
Table of Contents: 01 five lessons for the beginner02 five further lessons03 capture04 cutting and connecting05 eyes06 a complete game07 Ko and Seki08 the end of the game09 corners and sides10 full board openings11 the middlegame12 the Go finishing school13 a classic match14 more about Goappendix: rules of Goglossaryindex
About the Author(s): Charles Matthews read Mathematics at Cambridge, where he completed a Ph.D. in Number Theory in 1978 and reached a 3 dan level in Go. He was a lecturer at Harvard in 1981-2 and at Cambridge University as a Fellow of Queens' College 1982-8. He was a finalist in the British Go Championshipbest-of-five match in 1997, and UK representative in the World Amateur Go Championship in Sendai in 2000. He is active as Secretary of the Cambridge University Go Society, the UK's largest Go club, and as an author on Go.
Readership: Beginners who want to learn a new game from scratch and the more experienced to help them reach club level.