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Chambers Pocket Card Games
Peter Arnold
Paperback
£5.99
ISBN:
9780550104250
Published:
23/05/2008
Extent:
288 pages
Illustrations:
94
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Summary:
Chambers Pocket Card Games is a compact new collection featuring dozens of card games, from old favourites to lesser-known treasures. Full details of how to play each game are enhanced by clear illustrations, while strategies and hints show how to compete like a pro. For the less experienced player, a guide to card games basics and a glossary of key terms provide all the essential info.
Games are indexed by alternative names, enabling users to find a particular game quickly, and by number of players, making it easy to find a game for every occasion, from a lonely wet afternoon to a riotous social evening with friends. From bezique on the beach to patience on the plane, Chambers Pocket Card Games is an ideal companion while on the move, as well as a handy guide for at home.
- Dozens of entertaining card games, fully illustrated
- Features games for children, family and friends, as well as for the solitary traveller
- Includes lively descriptions and complete details on how to play
- Contains a handy glossary and a guide to card games basics
- Written by a card games expert
About the Author(s):
Peter Arnold is an author and editor, most of whose 50 or so books concern sports and games. He has written histories and encyclopedias of boxing, cricket, football and the Olympic Games, and wrote the official FIFA guide to the 1994 Football World Cup in the USA. He has also worked as editor and main contributor of part-works on boxing and football, and has ghost-written instruction books for a West Indian Test fast bowler and a Canadian world snooker champion.
Peter devised some of the mental games for the television series The Crystal Maze. Several of his books are on table games, including some on individual card games, and he has written three books on gambling, one of which was described by a New York author as `the best history of gambling`. Many of his books have been published in the USA and in foreign-language editions.
Readership:
players of all ages and abilities
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